Games 7 years and under
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Placote The Conquerors
THE CONQUERORS
44.99 $
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Placote The first words die
THE FIRST WORDS DICE
34.99 $
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Placote The locker tower
THE LOCKER TOWER
36.99 $
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Placote Park your cars
Objective: Spatial concepts The cars are ready to go! But they need a learner driver to park them in the right places in the city. Listen carefully to the instructions and you will be able to get your driving license! Park Your Cars is designed to help children ages 3 to 5½ correctly execute commands that include spatial concepts such as “next to” and “in front of.” Graduated challenges allow them to learn at their own pace.
44.99 $
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Placote Who will save the princess?
WHO WILL SAVE THE PRINCESS?
39.99 $
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Placote Sound fishing
Objective : Syllable and Rhyme Awareness Are you ready to catch some fish? Look at the pictures they hide, say the words out loud and listen carefully to the sounds. Some fish will want to go back to the water! Others will have to find their families. Still others will be used to feed animals. Happy fishing! Sound fishing helps children from 4 to 6½ years old to become aware of syllables and rhymes. This game allows them to develop this skill, which is essential for learning to read, in a fun way. < Code: PLA15
44.99 $
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Placote Social improvisation
Objective: Use social skills in real-life situations You just got a sweater as a gift that you think is ugly. Your classmate is trying to copy from you during an exam. You broke a book that a friend lent you. What do you do in these situations? Don't forget to use your acting skills! ImProsocial is designed to help young people aged 8 to 14 think about different behaviours they can adopt in situations that challenge their social skills. The roulette wheel that invites them to improvise in an emotional, neutral, childlike or prosocial way helps them push their thinking.
29.99 $
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Placote Distavie
Objective : Expressing yourself with others What is your wildest dream? What is your best holiday memory? Get rid of your cards as quickly as possible by answering surprising questions! With a bit of luck, you will be able to dodge thanks to the special cards! #Distavie allows teenagers to express themselves on various subjects that concern them. The game thus leads them to develop social skills. < Code: PLA24
24.99 $
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Placote Memory tamer chatter
Objective : Memory Monsters, unicorns, ghosts and dragons have hidden! Focus, look carefully and try to remember where the twins are! Then you can help them get back to their world. Memory tamer is designed to help children ages 2½ to 7 use memory strategies that help them remember information better. It can be used as a first memory game for younger children, as it introduces them to this type of game with easy challenges. It also exposes older children to difficult challenges by gradually increasing the number of cards used. Code: PLA28
29.99 $
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Placote The underwear drawer
THE BOOTY DRAWER
44.99 $
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Placote Rescue operation
Objective : Multiplications and divisions Find the coordinates where a missing plane or a boat in distress has been reported by performing multiplication and division equations. Try not to make a mistake when reconstructing the route, because if you do, you will have less time to carry out the rescue! Rescue operation is designed to help children aged 9 to 13 better understand multiplication and division operations. This cooperative game also leads them to memorize tables, solve problems and find coordinates on a Cartesian plane. The three levels of difficulty also make it an evolving game. < Code: PLA41
39.99 $
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Placote The first words die - additional cards
THE FIRST WORDS DICE - ADDITIONAL CARDS
19.99 $
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Placote On a mission with the dinosaurs - placote
meta charset="UTF-8"> Objective: Various objectives At Dinosauria Park, a baby dinosaur has been kidnapped by a nasty pterodactyl, a flying dinosaur! You must find the baby and bring it back to the park ranger. But be careful! The pterodactyl has set traps all over the park. Can you answer the questions and avoid the pterodactyl's traps? On a mission with the dinosaurs was designed to support the overall development of children from 4 to 5½ years old. In this adventure game, children seek to recognize emotions and their causes, to describe orally bizarre situations experienced by dinosaurs, to recognize numbers from 0 to 10 and some letters of the alphabet, as well as to become aware of the sounds that make up words.
34.99 $
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Placote 1,2,3... scissors
meta charset="utf-8"> 1, 2, 3 scissors is a card game inspired by the classic Rock, Paper, Scissors, but adapted to play with 2 or 4 players. Players compete by revealing one of their cards simultaneously. The winning card depends on the category and number indicated on the card. To win, you must try to guess what your opponent(s) will play to get the most out of your cards and win as many cards as possible. Are you ready? Which card will you present to your opponent? Easy to understand for everyone, this family game is sure to please the whole family. For the whole family (ages 4 and up) | 2 to 4 players | 5 to 10 minutes Code: PLA55
21.99 $
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Placote Disgusting! - chatter
meta charset="utf-8"> Objective : Counting and Calculation Tame as many dogres as possible by offering them snacks that they like! To do this, you must roll one or two dice to a number that matches the number on the dogre card. Show off your cooking skills and become the master of these adorable pet ogres! Disgusting! is designed to help children from 3 to 9 ½ years old develop their understanding of numbers and their calculation skills. The three levels of difficulty make it an evolving game that takes into account the order in which the different concepts related to numbers are acquired. Code: PLA53
24.99 $
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Placote Alpha-beasts - chat
meta charset="UTF-8"> Objective: Recognize the letters of the alphabet and their names In the Alphabet Forest, Little Red Riding Hood is preparing a basket of jam for her grandmother. Suddenly, the forest animals see the big bad wolf disguised as Grandma heading towards Little Red Riding Hood's cabin! Will they be able to warn Little Red Riding Hood in time? Alpha-bêtes is designed to help children aged 4 to 7 develop their knowledge of the letters of the alphabet. The game gradually leads them to recognize and name the letters as well as discover their different forms (lowercase and uppercase). The four characters, the two levels of play and the different ways to play make it an evolving game that prepares the child for learning to read and write while having fun.
41.99 $
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Placote Smart game chat
meta charset="UTF-8"> Objective: Coordinate finger movement Oh no! Nasty Neighbor Josh has made stink bombs again. You must quickly defuse them before they explode and stink up the whole neighborhood with the smell of trash, skunks, and dirty socks! DÉgourdi is designed to help children aged 4 to 8 develop fine motor skills related to finger coordination. The game gradually leads them to develop their dexterity, manual coordination and their ability to dissociate the movement of their fingers, skills useful for gestures and movements such as gripping a pencil. The different levels and ways of playing make it an evolving game adapted to the motor skills of each child.
39.99 $
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Placote Who is looking for what or how? - game
WHO IS LOOKING FOR WHAT OR HOW? - GAME
29.99 $
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Placote Get out of here! - game
GET OUT OF THERE! - GAME
39.99 $
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Placote The photo album - relative clauses
THE PHOTO ALBUM - RELATIVE SUBORDINATE CLAUSES
34.95 $
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Placote The Action Dice - Extension
THE ACTION DICE -EXTENSION
19.99 $
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Placote The long wait 1 - placote 3+ | 5min | 1-6d
THE LONG WAIT 1 - PLACOTE 3+ | 5MIN | 1-6D
24.99 $
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Placote The Long Wait 2 - Game
THE RUNNING WAIT 2 - GAME
24.99 $
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Placote Spy Operation - 3-1/2+ Placot
Objective: Making inferencesAlbert indulges in his favorite activity: spying on the people in his neighborhood! He hides and observes people without their knowledge while trying to understand what is happening to them. But Gertrude, a neighbor in a less than accommodating mood, has unmasked the little spy! She is furious and threatens to go to the neighborhood party to warn everyone that the boy is spying on them! Help Albert spy on his neighborhood and arrive on stage before his angry neighbor in order to seize the microphone! Operation Spy is designed to solicit in children aged 3½ to 6½ the ability to make inferences, or to deduce information that is not explicitly provided in a situation. The child answers questions that concern, for example, the problem, the goal, the action or the emotion of a character in a given situation. He thus gets used to making inferences, a skill that will be particularly useful at school to understand texts.
39.99 $
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